Sword of Vermilion
Sword of Vermilion (ヴァーミリオン Vāmirion?, lit. "Vermilion") is a role-playing video game developed and published by Sega for the Mega Drive console in 1989. It was released in 1991 in North America and Europe. It was the first console-exclusive game designed by Yu Suzuki.
Identifier sg_Sword_of_Vermilion_1991_Sega_EU-US_enMediatype softwareScanner Internet Archive Python library 0.5.2Publicdate 2014-05-06 04:18:52Addeddate 2014-05-06 04:18:52Emulator_ext binEmulator genesisCreator SegaDate 1991Year 1991Backup_location ia905807_15Language English
The game is part of the Sega Genesis Collection for the PlayStation 2 and PlayStation Portable, and is available on the Wii's Virtual Console.
Sword of Vermilion is about the son of Erik, king of Excalabria, who takes on a quest of revenge to defeat Tsarkon and free the world of Vermilion from evil.
In the town of Excalabria the people went about their business, and tended to the fields. One day, vicious fighting broke out everywhere as the army from Cartahena, led by the wizard-king Tsarkon, swarmed all over the town. The townsmen were overwhelmed, and the castle of King Erik V collapsed. Erik V summoned his bravest, strongest and most faithful warrior, Blade, and gave him his infant son and an ancient family heirloom, the Ring of Wisdom. Erik ordered Blade to save himself and the child while the castle burned. Blade traveled to a small village named Wyclif, where he settled down and raised the child as his own son. Eighteen years later, the son of Erik begins his quest.
The quest consists of travelling to towns and villages, battling creatures to gain experience and finding items such as swords, shields and armour, as well as many other items such as Herbs and Candles. Boss monsters take the form of larger, stronger creatures which are integral to the story. Fighting boss monsters takes place in a side view of the battle where magic cannot be used.
The titular Sword of Vermilion is the most powerful weapon at the end of the game.
The gameplay features different views and play style from more traditional RPGs of the time.
The "Town View" uses the typical overhead angle found in most RPGs.
The "Battle View" is a tilted overhead view where the player takes full control of the character in real-time combat. The player can use weapons and magic.
The "Dungeon View" is in the first person perspective, similar to Phantasy Star.
The "Boss View" puts the player up against a boss from a sideways viewpoint.